Domain, same as masters solution to 1. x is an element of real number
Range same as masters except it is 1
Follow the same approach for the others.
November 24th 2008, 07:18 PM
The standard form is f(x)= ax^2+bx+c . To find the vertex find x-coordinate first using the formula x=-b/2a. The axis is the vertical line with the same x coordinate. Domain is all possible numbers of x you may use, Range is a set of all possible y you are getting by each given formula.To find 0's factor each equation and make it =0, solve it.
I'll do #2 f(x)=16-x^2. Lets rewrite it in standard form -x^2+16, so a=-1, b=0, c=16.
Vertex: x= -b/2a= 0. Plug x=o into y=16-x^2 to find y coordinate of the vertex:y=16, so vertex coordinates are(0,16)
Axis: vertical line x=0(x-axis itself)
Domain: all x's , or x is any real number.
Range is also all real numbers( in #1you would never get negative answer, that's why y>=0)
Zeros: Let's factor it first, -x^2+16=-1(x^2-16)= -1(x-4)(x+4). Make it =0 and solve it, x1=4, x2=-4, so zeros are (4,0), (-4,)