Hello, DooBeeDoo!
Constraint [4] puts us in Quandrant 1.
For
, graph the line: . 
It has intercepts: (40, 0), (0, 60)
Draw the line and shade the region below it.
For
graph the line: . 
It has intercepts: (80, 0), (0, 20)
Draw the line and shade the region below it.
The shaded region looks like this . . . Code:
|
60 *
|*
| *
| *
| *
| *
20 o *
|:::* *
|:::::::o
|::::::::* *
|:::::::::* *
|::::::::::* *
- - o - - - - - o - - - - - * - -
| 40 80
Constraint [3] is useless.
The line
has intercepts (50, 0), (0, 100)
. . and falls outside of the shaded region.
We are concerned with the vertices of the shaded region.
We can see three of them: .(0, 0), (40, 0), (0, 20)
We find the fourth by locating the intersection of the two slanted lines.
We solve the system: .
32,\:12)" alt="\begin{array}{ccc}3x + 2y &=&120 \\ x + 4y &=& 80\end{array}\;\text{ and get: }\
32,\:12)" />
We substitute these coordinates into the Z-function
. . to determine which one maximizes Z.