I'm creating a game whereby a user reaches different levels. Starting at level 1 and working up as they gain "experience".
I'm using graph software to work out a good equation that increases the users level at a steady rate.
what i currently have is pretty bad "(x+10)^4 - 500" x being the users level. and using the graph software i can predict what y (their experience) needs to be in order for that user to level up.
The current equation is far too steep, i need something that starts off easy and gets slightly harder after each level up..
Any suggestions, help, links as to how i can achieve this would be greatly appreciated.