I have an Object which is moved by the Wind, in a special kind of way ( described below ).
( decimal values and pixels are allowed )
- WindPower, is a constant value
- WindVelocity is increased by WindPower
- Object is moved 'WindVelocity number of pixels'
How do i describe the Objects movement in pixels as an expression?
Im not entirely sure, but i think this is close:
( ( T * ( T + 1 ) * ( T + 2 ) ) / 6 ) * WindPower
( Im sorry about the Title, but i dont know how to descibe it in a better way )