- I have a Ball moving at a Speed S.
- The Ball has an InitialSpeed iS
- The Ball has a TargetSpeed tS
- Ball is displaced S number of pixels
- S is multiplied by deacceleration D ( D is a number between 0 - 1 )
I need an expression, returning how many pixels the Ball moves before reaching TargetSpeed tS ( tS is allways lower or equal to iS )
( Time is integer only )
Hope this makes sense.