Originally Posted by

**Obsidantion** Some excellent points put out in this thread, especially that of how the use of the arrows in a game is much more dynamic then to just consider cost and damage (‘time taken to get exp if that is shortened with a more powerful arrow’, ‘damage wasted if a target has only 1 hp left with 2 hp damage’ etc also matter).

However, this question is no longer practical as I have discovered that the iron arrow does not take double the damage of the normal arrow and I have been advised by an experienced player to use the normal.

Although, I would like to continue contemplating this question under the restrictions that the only things that ‘matter’ are the damage that you do (taking into account the chance of you missing) and the cost of the arrows you use to make that damage.

I'll rephrase the question to clarify: 'What is the lowest chance you must have of making a successful hit for it to be (probably) worth you purchasing the Iron Arrows instead of the Normal Arrows?'

My answer would be that the Iron Arrows are always more beneficial provided your chance of a successful hit were above 0% because the damage made costs less respectively, but I'm not sure so this is why I have left the question open for discussion (I hope this makes sense).

Thank you for your input CaptainBlack, TKHunny and kev p