Independent manipulation of multiple 3D graphics in Mathematica
This is my first time posting to the help forum. This community has been so helpful for me in the past! However, I didn't see a solution that solved my problem already posted here. I apologize if this is a double-post.
My question involves the manipulation of multiple 3D graphics objects independently in Mathematica. In Mathematica, you can take a 3D graphics object and manipulate it with the mouse--spinning it to view it from different perspectives, using Shift+Mouse to translate it about. I hoping somebody has developed a method to take this one step further: I would like the ability to define clusters of 3D objects into distinct entities, and manipulate them in a similar fashion independently.
I am seeking some method allowing me to takes these entities, and select one as being "active", and then manipulate it--rotate and translate--while leaving the other unchanged. Essentially, I would like to generate, within one 3D graphics window, two or more entities that can be positioned relative to each other in different ways freely using the keyboard and mouse.
I have investigated accomplishing this task by use of the Manipulate function--defining different axes for rotation and translation for each entity and allowing one to move the entities about changing these values on sliders--however, this method is slow and unintuitive. Does anybody know of a way to manipulate objects independently using the mouse as I have described?