1. Originally Posted by Soroban
Hello, TriKri!

Use \neq . $\displaystyle \neq$

that's the way I do it, Hacker's way is to write $$\not =$$ if that helps you to remember

2. $\displaystyle 4 \pi r^2$

3. Here are a few more LaTeX codes you may enjoy ... or not.

\circlearrowleft . $\displaystyle \circlearrowleft$ . . . \circlearrowright . $\displaystyle \qquad\circlearrowright$

\curvearrowleft . $\displaystyle \curvearrowleft$ . . \curvearrowright . $\displaystyle \curvearrowright$

\rightsquigarrow . $\displaystyle \rightsquigarrow$

\bar{x} . $\displaystyle \bar{x}$

\langle . $\displaystyle \langle$ . . . . \rangle . $\displaystyle \rangle$

\hdots . $\displaystyle \hdots$ . . \cdots . . $\displaystyle \cdots$ . . \ddots . $\displaystyle \ddots$

\pmod{n} . $\displaystyle \pmod{n}$

\boxed{x = 1} . $\displaystyle \boxed{x = 1}$

9\choose3 . $\displaystyle 9\choose3$ . . . \binom{9}{3} . $\displaystyle \binom{9}{3}$

\! . removes a space
. . \sin^2x + \cos^2x produces: $\displaystyle \sin^2x + \cos^2x$
. . . . . . . . . . . . . . . . . . . . . . . . . .$\displaystyle \uparrow$ . . . . $\displaystyle \uparrow$
I found that the extra spaces can be confusing.
They can be removed with: \sin^2\!x + \cos\!x: .$\displaystyle \sin^2\!x + \cos^2\!x$

4. Thanks! That can be useful. Can someone show me how to make a Pascals triangle with LaTex code? Creating a new row with \\ wont work if I'm not creating a matrix or something similar with surrounding things.

Originally Posted by TriKri
Thanks! That can be useful. Can someone show me how to make a Pascals triangle with LaTex code? Creating a new row with \\ wont work if I'm not creating a matrix or something similar with surrounding things.

Type in: [draw]Point (100,80); Point (50,200); Point (150,200); Segment (1,2); Segment (1,3); Segment (2,3); Midpoint (4) [hidden]; Midpoint (5) [hidden]; Midpoint (6) [hidden]; Segment (7,8); Segment (7,9); Segment (8,9);[/draw] to get the picture at right.

6. oops, you wanted Pascals triangle , I gave you sierpinski (however that's spelled)

type in:
[code]
1
1 1
1 2 1
1 3 3 1
1 4 6 4 1
1 5 10 10 5 1[/code]

to get:
Code:
          1
1   1
1   2   1
1   3   3   1
1   4   6   4   1
1   5  10   10  5   1

7. Ok thanks, doing it with code tags seems simple.

8. ## Test

$\displaystyle x^2\sqrt{x}$

9. $\displaystyle \frac{2x+7}{8x+4}$ how do i put a squaroot of a fraction?

$\displaystyle \frac{2x+7}{8x+4}$ how do i put a squaroot of a fraction?
Code:
\sqrt{ \frac{2x+7}{8x+4} }
To get,
$\displaystyle \sqrt{ \frac{2x+7}{8x+4} }$

11. How do you make a degree-sign? Like a $\displaystyle \circ$ but higher up...

12. Originally Posted by TriKri
How do you make a degree-sign? Like a $\displaystyle \circ$ but higher up...
I think there is an actual LaTeX code for it, but I just do ^o (The "o" is just a lowercase letter o.)

-Dan

13. Originally Posted by TriKri
How do you make a degree-sign? Like a $\displaystyle \circ$ but higher up...
$\displaystyle 20^\circ$

Just write [itex] ^\circ <\math>

14. Originally Posted by OReilly
$\displaystyle 20^\circ$

Just write [itex] ^\circ <\math>
Smart! And what about an accordingly/therefore/consequently/thus sign? (what is the English name for it?) It is suposed to look like three points in a triangle.

15. Originally Posted by TriKri
Smart! And what about an accordingly/therefore/consequently/thus sign? (what is the English name for it?) It is suposed to look like three points in a triangle.
I tried [tex]\therefore [\math] and [tex]\because [\math] which are actually LaTex code for those symbols but as you can see they don't work here.

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