Hello! I am writing a program that requires some geometry and nothing I have found online gives me a clear answer...
I have a point lets say at (3,2) I am animating moving that point to the origin at (0,0), and then back to (3,2). I understand that the side lengths will remain proportional to each other, but I can't figure out how I might be able create a sort of rate function I guess? To be able able to calculate the X and Y coordinates all along the path. I need to be able to manipulate each one of the somehow... the animation is continuously updating so I need to be able to decrement and increment the X and Y accordingly...
any ideas?
Thanks guys!


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