I have 4 3D points and I have been told I need to create 2 vecors out of them. I then need to cross product these vecotrs to then get another vector.
Now with my terrible grasp of maths, I'm ahving a hard time working out this stuff.
Can anybody help me work out a solution for solving this problem?
I'm working with a 3d graphics package so it's kinda hard to relate everything.
I have a 2d plane, and I've tried to mark the corners of this. (sorry for the crudeness)
Basically, I need to take these points, convert them to vectors and find the cross product so I can then go on to prove that this is a 2d plane ranther than a 3d object.
1. Three points which don't lie on a straight line allways lie in a plane. Take 3 points and determine the equation of this plane:
A(-6, 0 ,-6), B(6, 0, 6), C(-6, 0, 6)
2. Now check if the point D(6,0,-6) belongs to the plane p:
This equation has the only solution s = 1 and t = -1. Therefore
3. Since the second coordinate of all points is zero, all points are situated in the x-z-plane.