Hi everone I'm currently writing a C++ plugin to be used in conjunction with maya and I have hit a brick wall. I need need some help with how to determine a 2d plane in 3D space. Thanks
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Is this a mathematical question or a programming question? The equation $\displaystyle ax+by+cz=d$ is a plane with normal vector $\displaystyle <a,b,c>$.
A mathematical question. Just giving a little insight as to what I'm trying to accomplish. Thank you for that information.
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