4D Point rotations
I did a search of the forum but failed to find what I was looking for, if this question has been repeated I apologies in advanced.
I am very interested to know how to calculate the value of x in a 4D rotation around the equator (so to speak, the longest rotation of the glome).
I have created plate tectonic software in the past so I am familar witj euler roations and a little with quaterions.
I am interested to see what happends to the x value in a 4D rotation (x,y,z,a) as it does a complete rotation.
I have searched the internet, but I dont know what I'm looking for exactly, so I thought it a wise idea to join a forum and enter into some discussions.
Perhaps I am not asking the question correctly (Happy)
What formular should I use to rotated a point around a 4D sphere?