I'm not sure how to start this off... I can think of a logical way to say this does not converge to zero.. which is what i need, but how do I do this algebraically? Thanks
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Originally Posted by unreal89 I'm not sure how to start this off... I can think of a logical way to say this does not converge to zero.. which is what i need, but how do I do this algebraically? Thanks multiply: .. wait.. it doesn't converge to zero? omg
wow.. cool, thanks
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