I am working in camera calibration project. I have a plane represented by a equation in the form: Ax+By+Cz+D=0, and I want to rotate it. Easily I can identify the new values of the coefficients A, B and C which correspond to the normal of the plane, but I donīt know how to calculate the new value of D coefficient.
Say I have an equation x+y+2z+2=0 and I want to rotate the plane 30, 45 and 30 degrees in yaw, pitch and roll respectively. I want to know how can I calculate the new value of the D constant. (btw,The values I use in this example are arbitrary )
I will appreciate your help on this.