I am using a program to create a torus which ideally should align to a square grid. The basic outline can be seen here:
The reason is would be nice to have it align to the grid is so that when the torus is rendered there is no light bleeding from tiny mis-alignments. If u want to know more:
Displacement light bleed. - Steam Users' Forums
I'm not sure its even possible to do make every point align to the grid, but I would like to know how to calculate this.
I have a cookie waiting for anyone who helps.